Based in the Mass Effect universe. This one ended up being a bizarre mix of style between regular rendering and concept art. You can see a lot of the looser style within the main character's armor. It was originally intended to be a quick 3 or 4 hour concept piece that kept growing. I also attempted tp push the depth by use of atmospheric perspective and had an interesting struggle with that. I also tried to introduce narrative elements as well, yet another tool I need to further develop.